Files
KatauOS/src/tasking/task.c
T

223 lines
5.4 KiB
C

#include "../include/task.h"
#include "../include/stdio.h"
#include "../include/paging.h"
#include "../include/string.h"
#include "../include/liballoc.h"
#include "../include/gdt.h"
#include "../include/isr.h"
#include <stddef.h>
Process* current = 0;
Process* queue = 0;
uint32_t irq_disable_counter = 0;
uint32_t pid_counter;
uint32_t task_count;
extern void trapret(void);
extern void switchProcess(Process* next);
Process* task_create(uint32_t func, uint32_t user_esp, uint32_t ring, uint32_t* pagedir)
{
void *p_physical = alloc_page();
Process* p = (Process*)((uint32_t)p_physical+0xC0000000);
map_page(p_physical, (void*)p, PAGE_PRESENT | PAGE_RW);
memset(p, 0, sizeof(Process));
p->pid = ++pid_counter;
p->state = Ready;
p->ring = ring;
// Выделяем стек ядра
void *kstack_physical = alloc_page();
p->kstack = (char*)((uint32_t)kstack_physical+0xC0000000);
map_page(kstack_physical, p->kstack, PAGE_PRESENT | PAGE_RW);
debug_log("kstack: %X!!!!!!!!!!!!\n", p->kstack);
p->kstack_top = (uint32_t)p->kstack + KSTACKSIZE;
uint8_t* sp = (uint8_t*)(p->kstack + KSTACKSIZE);
sp -= sizeof(TrapFrame);
p->tf = (TrapFrame*)sp;
memset(p->tf, 0, sizeof(TrapFrame));
p->tf->cs = ring == 3 ? (SEG_UCODE | DPL_USER) : (SEG_KCODE);
p->tf->ds = ring == 3 ? (SEG_UDATA | DPL_USER) : (SEG_KDATA);
p->tf->es = p->tf->ds;
p->tf->fs = p->tf->ds;
p->tf->gs = p->tf->ds;
p->tf->usermode_ss = ring == 3 ? (SEG_UDATA | DPL_USER) : (SEG_KDATA);
p->tf->eflags = FL_IF;
p->tf->eip = (uint32_t)func;
p->pagedir = pagedir;
if(ring == 3)
{
p->tf->usermode_esp = user_esp;
}
sp -= sizeof(Context);
p->context = (Context*)sp;
memset(p->context, 0, sizeof(Context));
p->context->eip = (uint32_t)trapret;
p->kesp = (uint32_t)sp;
p->wake_up_time = 0;
p->next = 0;
if (!queue) {
queue = p;
current = queue;
} else {
Process* curr = queue;
while (curr->next)
curr = curr->next;
curr->next = p;
}
return p;
}
// Остальные функции остаются без изменений
void scheduler_lock()
{
asm volatile("cli");
irq_disable_counter++;
}
void scheduler_unlock()
{
irq_disable_counter--;
if (irq_disable_counter == 0)
asm volatile("sti");
}
//TODO: there's an issue with this. If there's only one task in the queue (or is it there really?),
//the scheduler doesn't switch the context to it, but just does nothing
void schedule() {
scheduler_lock();
Process* prev = NULL;
Process* p = queue;
while (p) {
if (p->state == Terminated) {
Process* next_proc = p->next;
// Unlink from the queue
if (prev) {
prev->next = next_proc;
} else {
queue = next_proc;
}
// If the terminated process is the current one, we must not switch to it.
if (p == current) {
current = NULL;
}
destroy_page_dir(p->pagedir);
free_page((void*)virt_to_phys(p->kstack));
free_page((void*)virt_to_phys(p));
p = next_proc;
} else {
prev = p;
p = p->next;
}
}
// If 'current' was terminated or this is the first run, find a new process.
if (!current || current->state != Ready) {
current = queue; // Start search from the beginning
}
if(current->wake_up_time > timer_ticks)
{
current = queue;
}
// Find the next ready process to run
Process* next = current ? current->next : NULL;
if (!next) next = queue;
// Iterate through the list to find a process that is ready to run
Process* start_node = next;
while (next && next->state != Ready) {
next = next->next;
if (!next) next = queue; // Wrap around
if (next == start_node) { // Full circle, no ready process
scheduler_unlock();
return;
}
}
if (next && next != current) {
tss.esp0 = next->kstack_top;
switchProcess(next);
}
scheduler_unlock();
}
void idle()
{
while (1) {}
}
void task1()
{
while (1) {
printf("task1\n");
}
}
void task2()
{
int a = 0;
while (1) { a++; printf("task2 %X\n", a); }
}
void scheduler_init()
{
uint32_t* kernel_tasks_pagedir = (uint32_t*)create_page_dir();
task_create((uint32_t)idle, 0, 0, kernel_tasks_pagedir);
}
void task_kill(Process* proc) {
//TODO: that proc != current is sus
if (!proc || proc != current) return;
scheduler_lock();
proc->state = Terminated;
// Remove from process queue
if (queue == proc) {
queue = proc->next;
} else {
Process* prev = queue;
while (prev && prev->next != proc) prev = prev->next;
if (prev) prev->next = proc->next;
}
// Schedule next process
Process* next = queue;
while (next && next->state != Ready) next = next->next;
if (!next) next = queue; // Fallback to idle if needed
current = next;
set_page_dir(virt_to_phys(next->pagedir));
// Free resources safely from new context
destroy_page_dir(proc->pagedir);
free_page((void*)virt_to_phys(proc->kstack));
free_page((void*)virt_to_phys(proc));
scheduler_unlock();
switchProcess(next);
}