tasking: implement task_kill function, thanks deepseek
This commit is contained in:
@@ -41,6 +41,10 @@ uint32_t phys_to_virt(uint32_t phys);
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uint32_t* create_page_dir();
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void destroy_page_dir(uint32_t* page_dir);
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static inline uint32_t virt_to_phys(void* virt) {
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return (uint32_t)virt - 0xC0000000;
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}
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//page_alloc.c
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void set_bit(uint32_t page_index);
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void clear_bit(uint32_t page_index);
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+2
-1
@@ -63,13 +63,14 @@ typedef struct Process
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struct Process* next; // Следующий процесс
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file_t* file_descriptors[MAX_OPEN_FILES];
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uint8_t zombie;
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} Process;
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extern Process* current;
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Process* task_create(uint32_t func, uint32_t user_esp, uint32_t ring, uint32_t* pagedir);
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void task_kill(Process* proc);
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void task_exit();
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void scheduler_init();
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void schedule();
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+1
-1
@@ -17,7 +17,7 @@ void set_bit(uint32_t page_index) {
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// Сбросить бит (пометить страницу как свободную)
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void clear_bit(uint32_t page_index) {
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if (page_index >= PAGE_COUNT) {
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printf("clear_bit: address out of range\n");
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printf("clear_bit: address %X out of range\n", page_index);
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return;
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}
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+15
-14
@@ -147,26 +147,27 @@ uint32_t* create_page_dir()
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return new_pd;
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}
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//TODO: this function is somehow messes up addresses so free_page passes page_nums like 0xF000F into clear_bit
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void destroy_page_dir(uint32_t* page_dir) {
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// Iterate through all page directory entries
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for (int i = 0; i < 1024; i++) {
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if (page_dir[i] & 1) { // If page table exists
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uint32_t* page_table = (uint32_t*)(page_dir[i] & 0xFFFFF000);
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// Temporarily switch to target PD for freeing
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uint32_t orig_cr3;
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asm volatile("mov %%cr3, %0" : "=r"(orig_cr3));
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asm volatile("mov %0, %%cr3" : : "r"(virt_to_phys(page_dir)));
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// Free all user pages (0-767)
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if (i < 768) {
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// Free only user-space pages (entries 0-767)
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for (int i = 0; i < 768; i++) {
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if (page_dir[i] & PAGE_PRESENT) {
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uint32_t* pt = (uint32_t*)phys_to_virt(page_dir[i] & ~0xFFF);
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for (int j = 0; j < 1024; j++) {
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if (page_table[j] & 1) {
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free_page((void*)(page_table[j] & 0xFFFFF000));
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if (pt[j] & PAGE_PRESENT) {
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free_page((void*)(pt[j] & ~0xFFF));
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}
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}
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}
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// Free the page table itself
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free_page(page_table);
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free_page((void*)(page_dir[i] & ~0xFFF));
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}
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}
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// Free the page directory
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free_page(page_dir);
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// Restore original page directory
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asm volatile("mov %0, %%cr3" : : "r"(orig_cr3));
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free_page((void*)virt_to_phys(page_dir));
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}
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@@ -49,8 +49,11 @@ const char* flags_to_mode_str(int flags) {
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int sys_exit(TrapFrame *tf)
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{
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int error_code = tf->ebx;
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printf("killing task\n");
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task_kill(current);
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asm("sti");
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while(1){}
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printf("wtf??");
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return error_code;
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}
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+54
-54
@@ -8,6 +8,7 @@
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Process* current = 0;
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Process* queue = 0;
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Process* zombie_list = 0;
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uint32_t irq_disable_counter = 0;
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uint32_t pid_counter;
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@@ -18,7 +19,8 @@ uint32_t task_count;
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extern void trapret(void);
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extern void switchProcess(Process* next);
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extern Process* queue;
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//extern Process* queue;
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extern uint32_t pid_counter;
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extern uint32_t task_count;
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@@ -108,18 +110,40 @@ void scheduler_unlock()
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asm volatile("sti");
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}
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void schedule()
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{
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if (!current)
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return;
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//TODO: there's an issue with this. If there's only one task in the queue (or is it there really?),
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//the scheduler doesn't switch the context to it, but just does nothing
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void schedule() {
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if (!current) return;
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// Clean any terminated processes in queue
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Process* prev = NULL;
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Process* curr = queue;
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while (curr) {
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if (curr->state == Terminated) {
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Process* next = curr->next;
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if (prev) prev->next = next;
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else queue = next;
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destroy_page_dir(curr->pagedir);
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free_page((void*)virt_to_phys(curr->kstack));
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free_page((void*)virt_to_phys(curr));
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curr = next;
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} else {
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prev = curr;
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curr = curr->next;
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}
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}
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Process* next = current->next;
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if (!next)
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next = queue;
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if (next != current)
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{
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switchProcess(next);
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if (!next) next = queue;
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while (next && next->state != Ready) {
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next = next->next;
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if (!next) next = queue;
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}
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if (!next || next == current) return;
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switchProcess(next);
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}
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void idle()
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@@ -149,59 +173,35 @@ void scheduler_init()
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task_create((uint32_t)idle, 0, 0, kernel_tasks_pagedir);
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}
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void task_exit()
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{
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task_kill(current);
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}
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void task_kill(Process* proc) {
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//that proc != current is sus
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if (!proc || proc != current) return;
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void task_kill(Process* proc)
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{
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scheduler_lock();
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proc->state = Terminated;
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// Remove process from scheduler queue
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Process* prev = NULL;
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Process* curr = queue;
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while (curr) {
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if (curr == proc) {
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if (prev) {
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prev->next = curr->next;
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// Remove from process queue
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if (queue == proc) {
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queue = proc->next;
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} else {
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queue = curr->next;
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}
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break;
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}
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prev = curr;
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curr = curr->next;
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Process* prev = queue;
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while (prev && prev->next != proc) prev = prev->next;
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if (prev) prev->next = proc->next;
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}
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for (int i = 0; i < MAX_OPEN_FILES; i++) {
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if (proc->file_descriptors[i] != NULL) {
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fat_fclose(proc->file_descriptors[i]);
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free(proc->file_descriptors[i]);
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proc->file_descriptors[i] = NULL;
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}
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}
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// Schedule next process
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Process* next = queue;
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while (next && next->state != Ready) next = next->next;
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if (!next) next = queue; // Fallback to idle if needed
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// Free kernel stack
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if (proc->kstack) {
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uint32_t kstack_phys = (uint32_t)proc->kstack - 0xC0000000;
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free_page((void*)kstack_phys);
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}
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current = next;
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set_page_dir(virt_to_phys(next->pagedir));
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// Free process structure
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uint32_t proc_phys = (uint32_t)proc - 0xC0000000;
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free_page((void*)proc_phys);
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// Destroy page directory and free user pages
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// Free resources safely from new context
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destroy_page_dir(proc->pagedir);
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// Update task count and current process if needed
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task_count--;
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if (proc == current) {
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current = NULL;
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schedule(); // Switch to another process
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}
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free_page((void*)virt_to_phys(proc->kstack));
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free_page((void*)virt_to_phys(proc));
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scheduler_unlock();
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switchProcess(next);
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}
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