tasking: implement task_kill function, thanks deepseek

This commit is contained in:
2025-06-23 00:25:23 +03:00
parent 70d6aacb91
commit c047dd687b
6 changed files with 86 additions and 77 deletions
+57 -57
View File
@@ -8,6 +8,7 @@
Process* current = 0;
Process* queue = 0;
Process* zombie_list = 0;
uint32_t irq_disable_counter = 0;
uint32_t pid_counter;
@@ -18,7 +19,8 @@ uint32_t task_count;
extern void trapret(void);
extern void switchProcess(Process* next);
extern Process* queue;
//extern Process* queue;
extern uint32_t pid_counter;
extern uint32_t task_count;
@@ -108,18 +110,40 @@ void scheduler_unlock()
asm volatile("sti");
}
void schedule()
{
if (!current)
return;
//TODO: there's an issue with this. If there's only one task in the queue (or is it there really?),
//the scheduler doesn't switch the context to it, but just does nothing
void schedule() {
if (!current) return;
// Clean any terminated processes in queue
Process* prev = NULL;
Process* curr = queue;
while (curr) {
if (curr->state == Terminated) {
Process* next = curr->next;
if (prev) prev->next = next;
else queue = next;
destroy_page_dir(curr->pagedir);
free_page((void*)virt_to_phys(curr->kstack));
free_page((void*)virt_to_phys(curr));
curr = next;
} else {
prev = curr;
curr = curr->next;
}
}
Process* next = current->next;
if (!next)
next = queue;
if (next != current)
{
switchProcess(next);
if (!next) next = queue;
while (next && next->state != Ready) {
next = next->next;
if (!next) next = queue;
}
if (!next || next == current) return;
switchProcess(next);
}
void idle()
@@ -149,59 +173,35 @@ void scheduler_init()
task_create((uint32_t)idle, 0, 0, kernel_tasks_pagedir);
}
void task_exit()
{
task_kill(current);
}
void task_kill(Process* proc) {
//that proc != current is sus
if (!proc || proc != current) return;
void task_kill(Process* proc)
{
scheduler_lock();
proc->state = Terminated;
// Remove process from scheduler queue
Process* prev = NULL;
Process* curr = queue;
// Remove from process queue
if (queue == proc) {
queue = proc->next;
} else {
Process* prev = queue;
while (prev && prev->next != proc) prev = prev->next;
if (prev) prev->next = proc->next;
}
// Schedule next process
Process* next = queue;
while (next && next->state != Ready) next = next->next;
if (!next) next = queue; // Fallback to idle if needed
while (curr) {
if (curr == proc) {
if (prev) {
prev->next = curr->next;
} else {
queue = curr->next;
}
break;
}
prev = curr;
curr = curr->next;
}
for (int i = 0; i < MAX_OPEN_FILES; i++) {
if (proc->file_descriptors[i] != NULL) {
fat_fclose(proc->file_descriptors[i]);
free(proc->file_descriptors[i]);
proc->file_descriptors[i] = NULL;
}
}
// Free kernel stack
if (proc->kstack) {
uint32_t kstack_phys = (uint32_t)proc->kstack - 0xC0000000;
free_page((void*)kstack_phys);
}
current = next;
set_page_dir(virt_to_phys(next->pagedir));
// Free process structure
uint32_t proc_phys = (uint32_t)proc - 0xC0000000;
free_page((void*)proc_phys);
// Destroy page directory and free user pages
// Free resources safely from new context
destroy_page_dir(proc->pagedir);
free_page((void*)virt_to_phys(proc->kstack));
free_page((void*)virt_to_phys(proc));
// Update task count and current process if needed
task_count--;
if (proc == current) {
current = NULL;
schedule(); // Switch to another process
}
scheduler_unlock();
switchProcess(next);
}